ZERO Sievert is a tense singleplayer extraction shooter that challenges you to scavenge a procedurally-generated wasteland, loot gear, and explore what’s left of a devastated world. When the odds are stacked against you, you’ll need to do more than just survive...
Procedurally generated maps make every journey different, with ever-changing hiding spots, loot locations, and layouts. With over five maps to explore, be sure to adapt and learn each one's secrets to get in, get out, and get better.
Hunt in a way that suits your playstyle, with over 35 unique guns and 150 mods that can be combined to make you the biggest threat in the wastes of ZERO Sievert. Create a weapon that suits your style or focus on stats to become the ultimate hunter.
Multiple questlines guide you through the world of ZERO Sievert. Through talking with a range of characters you’ll slowly unravel information and lore about the world that’s been left behind. Alongside this, there are more than 100 different items to loot which can be used to craft new items, upgrade your own base, and trade.
CABO Studio was founded by Luca Carbonera in Italy in 2020. Currently working on his first title, ZERO Sievert, with the goal of making a PvE top-down shooter that combines tight and tense gameplay with environments and atmospheres to match.